Platforms

Bedrock lets you quickly and efficiently target multiple platforms and devices, either directly from the Java source or via the CrossCompiler. Bedrock comes complete with an extensive set of C++ libraries for each platform that support many of the common J2ME JSRs, allowing you to focus on developing your application and not worry about any platform specifics.

Platforms

  • Android
  • Antix Game Player
  • BlackBerry
  • BREW
  • Flash
  • HP (Palm) webOS
  • HTML5
  • iOS (iPhone / iPad)
  • J2ME
  • Nintendo DS / DSi / DSiWare
  • Sony PSP / PSP Minis
  • Samsung bada
  • Symbian
  • Windows
  • Windows Mobile
  • Windows Phone

However, with Bedrock you're not presented simply with a black-box conversion process to these platforms. If you have third-party libraries you wish to integrate with, or custom native source code you wish to add to your project for some platforms but not others, Bedrock enables you to do just that. With its cross compilation happening at the source code level, if you want to change or enhance what Bedrock generates, you are free to easily do so.